Create offline With 3D Studio Max For second Life
Posted by Melnik Balogh on Tuesday 5 February 2008
My latest project I’m working with 3D studio Max and “windy Weather” script. (you can also use Gmax, see links) This script is Absolutely the best….!!!!! This script is WYSWYG (What you See is What You Get). Want to create object with hole? or a wedge? just select the object in 3ds and change parameters…. when you build it in-world, this object will be created exactly the same….just look at the pictures…
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HOW..!!!
Now i will tell step by step how to work to build with 3d Max and build it is Second Life….
(green=”Green Arrow” red=”Red Arrow” used in this tutorial)
This is Part one “Setup your desig”
This is Part two “Begin building”
This is Part Three (a) “Export prim data to .txt files”
This is Part Three (b) “Import prim data in to Second Life and build your design”
(downloading video’s can be very slow, sorry)
1. First buy the here 3ds Maxscript on SL Exchange and unzip the zip file to a folder on your PC.
2. Now copy all files to “…\3dMax\scripts\Startup” (look on your pc where 3dmax was installed).
3. Now startup 3D Max
4. Now… click the first tab (green) and choose “Second Life” from the list (red) this is the script…..
5. Now click “SlPrim2″ (red) to create your first prim.
6. Choose one of the available prims for example a box. (Red)





danielsdem said
HEY MAN!!!! YOUR BLOG IS AMAZING!!! AM YOUR FAN AT THE FIRST SIGHT… seriously..
I’ll put a link to you site on my blog (it’s a economics spanish blog).
By the way… i joines SL yesterday and if you want can meet there too…
write me at danielsdem@gmail.com
mike7777 said
Thanks a lot for dedicating your time to the community. You might also have found some of the articles im my blog interesting, but unfortunately they are in Danish…
Cheers,
Mike,
http://www.3darkitektur.dk